Warvanta

WARVANTA. Own the Ground.

Welcome to Warvanta

A shared town to race, fish, fight and live in, by sight or by sound

Version 1.0

Starting the game... If this line does not change within a few seconds, this viewer has turned scripts off (the iPhone file preview does this), so the game cannot run here. Open the Warvanta link in Claude instead.

Vehicle Lodge

    Message from the Warvanta team

    Recent announcements

    Support

    Get help, report a problem, or send us an idea. Every message is read.

    This game is developed for blind and sighted users.

    Message support from the game

    Messages sent from here reach us with your account attached, so you do not need to tell us who you are.

    Say what you were doing and what happened. Up to 1,500 characters.

    You can also reach us on our support page, to message the developer or share any concerns.

    Our support page is the IGP Games Facebook page. It lists all of our games, and you can message the developer there.

    Visit our support page

    If the page does not open

    Copy the link, then paste it into Facebook or your web browser. You can also search Facebook for IGP Games.

    https://www.facebook.com/share/1H7eXC9nzd/?mibextid=wwXIfr

    When you message us, include your support ID and what you were doing when the problem happened.

    How to Play

    The complete Warvanta guide. Each section below is a button: activate it to expand the section, and again to collapse it.

    Privacy

    What Warvanta keeps about you, why, and for how long.

    Warvanta is made by IGP Games. Its server runs on Cloudflare, at playwarvanta.com, and you can also play it on PlayDrop. This page covers the game itself. If you open it on PlayDrop, PlayDrop's own privacy policy covers PlayDrop.

    What the game keeps

    • Your soldier. Call sign, look, outfit, where you are in town, your credits, vault, vehicles, homes, weapons, progress, medals and the newest 200 purchases. This is what makes the game remember you.
    • Your Warvanta account. Your username, when you joined and last logged in, and your password, kept only as a scrambled code (a salted PBKDF2 hash) that cannot be turned back into the password. While you are logged in, a login code is kept for up to 30 days: on playwarvanta.com in a secure cookie, and in the PlayDrop copy of the game on your device. Logging out deletes it.
    • Your support ID. A short code such as WV-7K3M-Q9TD that finds your account when you contact support. When support confirms an account is yours, they send a check code to your game; it is kept for 30 minutes, then deleted. The game no longer asks security questions, and the answers saved before version 3.2.1 have been deleted.
    • Chat. Public chat messages, with your call sign. Every message is deleted automatically after 30 days. If a message has an offensive word, other players see it masked; moderators can see what was written. Reports of messages are kept for 180 days.
    • Announcements you have read. Which system announcements you have closed, so each is shown to you once.
    • Your profile. Emoji, motto, friends, the soldiers you block, and whether you accept friend requests.
    • Play sessions. When each session started and ended and your play style (Blind mode or the 3D view), kept for 180 days, so we can see whether players come back and what to improve.
    • The game's log. Purchases, payments, prizes, tows and admin actions, kept for 90 days, to fix problems and put things right.
    • Problems. When something goes wrong for you (an error on the server or on your device, an action the game refused, or a message the game could not accept), what happened and when, kept for 90 days, so we can tell a bug in the game from a mistake and fix it.
    • Messages you send to support. Your message, kept for 180 days. If you tick the box to include game details, it also carries the game version, your play style, your device and browser, where you were in town, and the last 15 things the game said to you.

    Playing offline

    If you choose Play offline, your soldier and settings are saved in this browser on this device only. Nothing is sent to us.

    Who sees it

    • Other players see your call sign, look, outfit, profile, chat messages and progress, as the game shows them.
    • The developer and the game's moderators can see your soldier, the game's log, reports, problems and support messages, to run the game and help you.
    • We do not sell your information, show ads, or use outside tracking or analytics.

    Your choices

    • Change your call sign, look, motto and friend requests in Profile.
    • Block any soldier from their profile.
    • To get a copy of what we keep about you, or to have your soldier and everything about it deleted, choose Support on the main menu, or message IGP Games on Facebook. Include your support ID.

    Last updated with version 1.0, November 2026.

    Chat

    Public chat: every soldier in Warvanta can read it. Messages clear automatically after 30 days.

    Profile

    Settings

    Blind or low vision?

    One tap sets everything up for playing by sound and gestures.

    Accessibility and display

    Chat and notifications

    Account

    To forget the soldier saved on this device, open Sound, speech and display settings above.

    Admin console

    Soldier profile

    Message options

    Report message

    Why are you reporting it?

    Sound, speech and display

    Play style
    Speech output

    The voices your device offers. Used when Speech output is Built-in voice or Both.

    Touch and controls (Blind mode gestures)

    Controls

    Keyboard

    Moving

    W / S or Up / DownWalk forward or back. In a vehicle: raise or lower your speed
    Shift + W or UpRun
    A / DSidestep. In a vehicle: steer
    Left / Right arrowTurn or steer (hold). On foot a short press turns a little, to aim by the target tone
    Q / ETurn 45° left or right
    GChoose a route destination
    VFace the route direction

    Information

    1 / 2 / 3My status / where am I / what is nearby
    4Driving dashboard: speed, heading, next intersection, fuel left
    5Route only: which way to turn and how many feet
    0Where your vehicles are, and whether each is safe from theft
    CWhere every enemy is, and which way each is moving
    HHealth, armor and what you are holding

    Using things

    FUse: the shop counter or a kiosk, furniture in the houses, a newspaper holder, get into your vehicle, or get out. At a gas pump: the pump; with an empty tank: the roadside gas can
    UThe quick action: the one most useful thing to do this moment (a first-aid kit when hurt, joining a squad you are invited to, back to your last weapon in a fight, or using what is here)
    MUse a first-aid kit

    Weapons and targets

    SpaceOn foot: fire (hold Space down to keep an automatic gun firing; let go to stop). In a vehicle: brake to a stop
    F / Shift + FWith enemies around and nothing to use here: the target list. The first press picks the nearest; each press soon after, the next (Shift + F goes back). Your target beeps: low on your left, high on your right, faster as your aim gets closer, one steady note on target
    TTurn straight to your target (picks the nearest if you have none)
    BackspaceClear your target
    RReload (automatic guns reload by themselves once the clip is empty, from your spare rounds)
    X / Shift + XNext weapon / previous weapon
    LBack to the weapon you held before
    ZEmpty hands

    Driving and the speedway

    NSound your vehicle's horn
    KSpeedway: race status (your lane, the countdown, your place and lap)
    In a raceUp arrow: more speed (fast). Space: brake to turn speed, 50; again to stop. Q on each “Turn left” and “Left again”. 4: place, lap, gap and speed

    Fishing

    BSwitch bait
    Left / Right arrowWhen a fish pulls, the other way

    Progress

    6This session so far: credits, rank points, medals and contracts
    7Today's contracts
    8My service record
    9This week's boards

    Speech and settings

    PeriodRepeat the last message
    CommaStep back through recent messages, newest first (press again within 6 seconds for the one before)
    ControlStop speech
    Question markThese controls
    EscapeRelease the mouse, or open settings

    Touch, 3D view

    Drag on the left of the screen to walk or set your speed (push all the way up and hold to run), drag on the right to turn or steer. Press Use at the counter or beside your vehicle.

    Touch gestures for blind players

    Sound guide

      About the sounds

      Most sounds in town are real recordings (the river, swimming, fishing and speedway sounds are synthesised for the game): real engines starting, idling and revving, real car doors, keys, locks, kickstands, footsteps, shop doors, a service bell and a car alarm, and in the Artillery Village real gunshots, magazines, explosions, fire, wooden stairs and a checkout scanner beep at every kiosk. The engines are built from recordings made at different engine speeds, blended as you speed up and change gear. The race car is an AC Cobra 427 V8, with an Aston Martin V8 for hard acceleration.

      Recordings from SoundJay.com, BigSoundBank.com (Joseph Sardin, free of rights), Mixkit (Mixkit Free License), Kenney.nl and qubodup on OpenGameArt (CC0).